Nullsoft AVS Preset 0.2 > spiritual
> by zamuz . gonzalo muoz
> well... this is another simple one (kinda), but i'm pretty happy with it. i have been trying to do this effect for a long time and i finally came up with something like what i had in mind. well actually the way i first made it (and how it was supposed to be) was with the colormap on replace output, but that didn't look 'complete' so i played a bit with it and these nice colors came out.
> interactiveness: hold down shift to add an on-beat pulse, big thanks to vanderphunck on this :)$@AVS 2.8+ Effect List Config(
$vx1=(i*1.5-0.75)/6;y1=.7*v/6;
red=sin(x+v*10);
green=0;
blue=0;
x=x1*sin(sr)+y1*cos(sr);
y=x1*cos(sr)-y1*sin(sr);(sr=ar+sr;sx=ax+(sx/1.1);sy=ay+(sy/1.1);@ar=rand(10)/100-.1/2;ax=rand(10)/100-.1/2;ay=rand(10)/100-.1/2;n=10$vx1=(i*1.5-0.75)/6;y1=.7*v/6;
green=sin(x+v*10);
red=0;
blue=0;
x=x1*sin(sr)+y1*cos(sr);
y=x1*cos(sr)-y1*sin(sr);(sr=ar+sr;sx=ax+(sx/1.1);sy=ay+(sy/1.1);@ar=rand(10)/100-.1/2;ax=rand(10)/100-.1/2;ay=rand(10)/100-.1/2;n=10$vx1=(i*1.5-0.75)/6;y1=.7*v/6;
blue=sin(x+v*10);
green=0;
red=0;
x=x1*sin(sr)+y1*cos(sr);
y=x1*cos(sr)-y1*sin(sr);(sr=ar+sr;sx=ax+(sx/1.1);sy=ay+(sy/1.1);@ar=rand(10)/100-.1/2;ax=rand(10)/100-.1/2;ay=rand(10)/100-.1/2;n=10+md=if(getkbmouse(16),d*2.95/(d*.2+3)+exp(-sqr(d-dr)*10)*.02 *sign(d-dr),d*2.94/(d*.2+3));
r=r+.03*sin(sr*2);sr=ar+sr;
dr=dr+.05;ar=rand(10)/100-.1/2;
dr=0;+Balpha=-d*3+1.41;lHolden03: Convolution FilterqColor Map`8QKoSH KohKhNR.>lUE